Developers Club geek daily blog

Annual reporting habrapost — 2015

1 year, 1 month ago

Last 2015 was difficult. Also and since 2016; the following prime number in annual sequence will be 2017. But, we are recognized, not this mathematical collision created editions of the blog Intel the biggest problems. Our harmonous system of statistics by tradition published on New Year's vacation stumbled about reforms on Habré; after its reproduction by budding it became resolutely unclear as how to consider. Shocked we even missed previous year, however this time decided to get in it together — on that they are traditions that to observe them.
So, about calculation of statistics during a transient period (when the road behaves as in that bearded joke and on KDPV), well and, of course, about the very best posts for 2015, and also about New Year's tender and the speech will go.

Read more »


Intel® Tamper Protection Toolkit — the obfustsiruyushchy compiler and means of check of integrity of a code

1 year, 2 months ago

Quite recently the Intel company let out very interesting tool kit for software developers allowing to add protection of a program code against cracking and it is essential to complicate life to hackers of programs. This set includes the obfustsiruyushchy compiler, means for creation of the file of the signature used for check of integrity of the loaded dynamic libraries and also library of functions of check of integrity and additional useful tools. Intel Tamper Protection Toolkit beta can be downloaded absolutely free of charge on the website Intel.

Read more »


Parallelization of algorithm of Shtrassen on Intel® Xeon Phi(TM)

1 year, 2 months ago
Intel Xeon Phi(TM) coprocessors represent PCI Express the device and have x86 architecture, providing high peak productivities — to 1,2 TFLOPS (one trillion operations with a floating comma per second) to double precision on the coprocessor. Xeon Phi(TM) can ensure simultaneous functioning to 244 flows, and it needs to be considered when programming for achievement of maximum efficiency.

Recently we together with the Intel company conducted small research of efficiency of implementation of algorithm of Shtrassen for the Intel Xeon Phi(TM) coprocessor. To whom subtleties of work with this device and simply loving parallel programming are interesting, I ask under kat.


Read more »


Intel RealSense SDK and Oculus Rift DK2

1 year, 2 months ago

In this article technical details and problems which developers can face during creation of the software solutions using Intel RealSense SDK for Windows * and points (typeface) of Oculus Rift* are described. We begin with the overview of a set Oculus Rift Development Kit 2 (DK2), then we will pass to some problems arising by applications programming, working with several infrared cameras. In this article the description of integration of Intel RealSense SDK and Oculus Rift is also provided in the Unity project * 5.

Read more »


Control of drones by means of speech recognition applications on the basis of Intel RealSense SDK

1 year, 2 months ago


In news tell about drones — unmanned aerial vehicles — just every day. Scopes at them the most different: investigation and combat operations, photo and video filming and just entertainments. The technology of drones rather new also deserves interest.

Developers can create applications for control of drones. The drone finally is the normal programmable device therefore to it it is possible to be connected and give commands for execution of the necessary actions by means of normal applications for the PC and smartphones. For this article I selected one of drones with the most powerful opportunities of programming — AR.Drone 2.0 of the Parrot company.

We learn how to interact with such drone and to manage it by means of the library written on C#. Relying on this basis, we will add spoken commands for control of the drone by means of Intel RealSense SDK.

Read more »


Tanchiki, sand and augmented reality. Use of Intel RealSense

1 year, 2 months ago

The Nathan Greiner developer from the Design Mill company created the computer game of Tanked representing tank duel on location, generated by means of own hands, a box with sand and the Intel RealSense camera used for measurement of height of each point of a sandy landscape and its transfer in the game engine. The events which are taking place in game can be observed as on the monitor screen, and directly on sand.
If so business goes further, to fans to play tanchik it is necessary to move in sandboxes.

Read more »


Marmalade C ++ and ShiVa3D: the beginning of work with game engines for the Android x86 platform

1 year, 2 months ago
You are engaged in development of the cross-platform application or game for Android? If so, then you have to look narrowly at special purpose tools. For example, to SDK Marmalade C ++ 8.0 and to the game ShiVa3D engine. Today we will talk about their application for the Android x86 platform.


Read more »


Depth Enabled Photography — a photo with a double bottom

1 year, 2 months ago


Whether it is possible to invent something new in the photo? Undoubtedly, it is literally boundless area for different creative and technology experiments. The general concept of innovation remains invariable: the you realize more daring idea, the result will be more effective. In this post it will be a question of one interesting photo application of the Intel RealSense technology — the photos equipped with information on depth, Depth Enabled Photography (DEP).

Read more »


Corporate use of Android 5.0: recommendations about safety

1 year, 2 months ago
Android – one of the most popular mobile operating systems in the world. About one and a half billion people use it. But, despite similar prevalence, till some time in the corporate environment this OS diligently avoided, being afraid of security risks.

Such situation developed not accidentally. In Android, to the 5th version, there was a set of vulnerabilities. Now Google seriously undertook safety. In addition to support of data encryption and automatic blocking of the screen, in the devices working under control of fresh Android versions, applications are limited in the rights. It promotes increase of level of security of a platform.

Read more »


Preparation of FMOD libraries, Cocos2D-x, OpenAL and OpenSSL for the Android-devices constructed on the Intel platform

1 year, 3 months ago
Any serious Android-project does not do without third-party libraries. Sometimes they can be found in a type, suitable for target architecture, sometimes – no. Then libraries should be prepared independently, for example, building from the source code.



From this practical guidance you learn about FMOD libraries, Cocos2D-x, OpenAL and OpenSSL for the Android-devices constructed on the x86 platform. They, in particular – the first three, will be useful to those who develop games and multimedia applications. Namely, we will talk about their setup, compilation and use in Android-applications.

Read more »