Developers Club geek daily blog

As we made on Unity game for adults and received audience "till 10 years"

1 year, 8 months ago
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With Coming, Habr!

You remember in the childhood, in an animated cartoon welcome screen about ducklings there was such moment when greedy Scrooge takes something valuable in a vault then a floor begins to collapse, and he together with plemyashkami-ducklings flees in all can not to die … Stop. And it is interesting mechanics for mobile game!

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Support of tred in a Mail.Ru Mail Android-application: we try to obtain complete synchrony

1 year, 9 months ago


Treda, or a chain of letters in mail — one of features, on which at geeks and mass audience polar views. Geeks actively use them; normal users, as show our polls, treat them rather watchfully. First, unusually, secondly, people are afraid that they will not be able to orient in chains. When we implemented treda in the web version of the Mail.Ru Mail, we remembered this chellendzh — and found how it seems to us, the most convenient and intuitively clear algorithm of grouping which will be convenient to both geeks, and less advanced users. In work on mobile treda we took the system developed by big Mail as we did not want to confuse users as a basis and to do different logic. Our task from the point of view of a product was in that both web tredy, and mobile treda worked for the user equally. But many things had to be remade taking into account offline - works. About how we made in a chain Mail.Ru Mail Android-application where letters are not lost even at failures in a network, I will tell in this article (how made the same in an iOS-application, we will tell in one of the following posts).

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The digest of interesting materials for the mobile #134 developer (on December 14-20)

1 year, 9 months ago
In the new digest we compare Swift and Rust, we evaluate guidelines of Apple, we monitor Xamarin.Forms, we update applications in Google Play by New year, we display in a top and we look behind purchases.

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Requirements to game functionality

1 year, 9 months ago
Entertaining function of games – a thing abstract. And to create the game worlds into which the user will want to plunge again and again it is necessary to think over a lot of things. Sara Santillan, Lead Designer in Boomzap Entertainment, tells about requirements to creation of game functionality. What is required and that – no, in this creative process?


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Xamarin and Xamarin.Forms – a cactus in chocolate. Part 2

1 year, 9 months ago
Quite recently we published article about features and problems of a popular mobile framework of Xamarin. Today we will continue the story and we will concentrate on nuances of Xamarin.Forms library. Under a cat you are waited by a story about what rake is waited decided to make cross-platform UI.

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Xamarin and Xamarin.Forms – a cactus in chocolate. Part 1

1 year, 9 months ago
We in the Circuit. To Elba we adore mobile applications. We already had an experience of an application writing under iOS, and also developments and further support of the Android application. This year we released the version under iOS again, but this time based on Xamarin and Xamarin.Forms, and we cannot wait to share experience. Meanwhile we managed to consider development only for iOS, but impressions already the sea and about Android a couple of words we will unambiguously tell.

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Intro to RxJava

1 year, 9 months ago
Within educational programs in e-Legion we give lectures on Android-development in ITIS KFU laboratory. We decided to share two of them with you. Lectures are devoted to RxJava framework gaining popularity.

Lecture 1


In lecture it is told about:
  • The general ideas of a framework of RxJava why it is necessary and as to work with it
  • Methods of creation of different Observable and the main operations over them
  • The main conversion operators of Observable, and also about the cache method
  • Connective operations of Observable and their consecutive / side-by-side execution.


Presentation.

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CrystaX NDK 10.3.0 is let out

1 year, 9 months ago
The new CrystaX NDK 10.3.0 version is available to downloading.

The most important changes in this release:

  • New GCC and LLVM/clang.
  • Support of Objective-C v2 is strongly improved.
  • Support of Python (2.7 and 3.5) for Android is added.


Besides, many errors are repaired and the huge number of improvements is made. Below you can study more detailed information.

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The digest of interesting materials for the mobile #133 developer (on December 7-13)

1 year, 9 months ago
This week we discussed distinctions of PhoneGap and Cordova, moderation of app stores by Roskomnadzor, development for Apple TV, failure of Mozilla from OS Firefox, trends of 2016 and many other things. Welcome to the new digest!

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Marmalade C ++ and ShiVa3D: the beginning of work with game engines for the Android x86 platform

1 year, 9 months ago
You are engaged in development of the cross-platform application or game for Android? If so, then you have to look narrowly at special purpose tools. For example, to SDK Marmalade C ++ 8.0 and to the game ShiVa3D engine. Today we will talk about their application for the Android x86 platform.


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